1^Ampharos^^3^L^1^120^2^Flaaffy^^F^M^CC^^^Poké-Power: Energy Connect^As often as you like during your turn (before your attack), you may move a basic Energy card attached to 1 of your Benched Pokémon to your Active Pokémon. This power can't be used if Ampharos is affected by a Special Condition.^LCC^50^Miraculous Thunder^You may discard all {L} Energy attached to Ampharos. If you do, the Defending Pokémon is now Burned and Confused.^^^^^^^^^^^Kyoko Umemoto
1^Ariados^^3^G^2^70^1^Spinarak^^P^^C^C^10+^Reactive Poison^Does 10 damage plus 30 more damage for each Special Condition affecting the Defending Pokémon.^G^^Spider Trap^The Defending Pokémon is now Asleep and Poisoned. Before applying this effect, you may switch 1 of your opponent’s Benched Pokémon with 1 of the Defending Pokémon. If you do, the new Defending Pokémon is now Asleep and Poisoned. Your opponent chooses the Defending Pokémon to switch.^^^^^^^^^^^Mitsuhiro Arita
1^Bellossom^^3^G^3^90^2^Gloom^^R^W^C^G^^Green Dance^Search your deck for up to 2 {G} Pokémon, show them to your opponent, and put them into your hand. Shuffle your deck afterward. If you put any {G} Pokémon into your hand, you may switch Bellossom with 1 of your Benched Pokémon.^CCC^50+^Full Bloom^If you have at least 3 Bellossom in play, this attack does 50 damage plus 50 more damage.^^^^^^^^^^^Kouki Saitou
1^Feraligatr^^3^W^4^120^2^Croconaw^^L^^CC^^^Poké-Body: Intimidating Fang^As long as Feraligatr is your Active Pokémon, any damage done to your Pokémon by an opponent's attack is reduced by 10 (before applying Weakness and Resistance).^WC^30^Pull Away^If your opponent has 5 or more cards in his or her hand, your opponent discards a number of cards until your opponent has 4 cards left in his or her hand.^WCC^50+^Tonnage^You may do 50 damage plus 30 more damage. If you do, Feraligatr does 30 damage to itself.^^^^^^^Masakazu Fukuda
1^Flareon^^3^R^5^70^1^Eevee^^W^^C^R^20^Fire Dance^Search your discard pile for a {R} Energy card and attach it to 1 of your Pokémon.^CCC^40+^Multi Burn^If Flareon has 3 or more different types of basic Energy cards attached to it, this attack does 40 damage plus 20 more damage and the Defending Pokémon is now Burned.^^^^^^^^^^^Naoyo Kimura
1^Forretress^^3^M^6^70^1^Pineco^^R^G^C^CC^20^Spiky Shell^Put 3 damage counters on the Defending Pokémon at the end of your opponent's next turn.^MCCC^100^Pop^Put 7 damage counters on Forretress. Move all Energy cards attached to Forretress to your Benched Pokémon in any way you like. (Ignore this effect if you don't have any Benched Pokémon.)^^^^^^^^^^^Aya Kusube
1^Houndoom^^3^R^7^70^1^Houndour^^W^^C^^^Poké-Body: Lonesome^As long as you have less Pokémon in play than your opponent, your opponent can't play any Trainer cards (except for Supporter cards) from his or her hand.^CC^20^Tight Jaw^Flip a coin. If heads, the Defending Pokémon is now Paralyzed.^RRC^70^Flamethrower^Discard a {R} Energy attached to Houndoom.^^^^^^^Midori Harada
1^Jolteon^^3^L^8^70^1^Eevee^^F^M^0^L^20^Attract Current^Flip a coin. If heads, search your deck for a {L} Energy card and attach it to 1 of your Pokémon. Shuffle your deck afterward.^CCC^40+^Multi Pulse^If Jolteon has 3 or more different types of basic Energy cards attached to it, this attack does 40 damage plus 20 more damage and the Defending Pokémon is now Confused.^^^^^^^^^^^Mitsuhiro Arita
1^Meganium^^3^G^9^100^2^Bayleef^^R^W^CCC^^^Poké-Body: Healing Aroma^As long as Meganium is your Active Pokémon, remove 1 damage counter from each Pokémon (excluding Pokémon-ex) (both yours and your opponent's) between turns.^GGC^50+^Bouncy Move^You may put up to 5 damage counters on Meganium. If you do, this attack does 50 damage plus 10 more damage for each damage counter you put on Meganium in this way.^^^^^^^^^^^Atsuko Nishida
1^Octillery^^3^W^10^80^1^Remoraid^^L^^C^^^Poké-Body: Super Suction Cups^As long as Octillery is your Active Pokémon, your opponent's Pokémon can't retreat.^C^^Standing By^Discard an Energy card attached to Octillery. During your next turn, Octillery's Pulse Blast attack's base damage is 120.^WC^30^Pulse Blast^^^^^^^^Naoyo Kimura
1^Poliwrath^^3^F^11^120^2^Poliwhirl^^P^^CC^^^Poké-Body: Spiral Swirl^If Poliwrath is your Active Pokémon and is Knocked Out by damage from an opponent's attack, the Attacking Pokémon is now Confused.^FC^40+^Beatdown^If the Defending Pokémon is a {D} Pokémon or has Dark in its name, this attack does 40 damage plus 30 more damage.^WCC^60+^Hyper Splash^If the Defending Pokémon is a Stage 2 Evolved Pokémon, this attack does 60 damage plus 30 more damage.^^^^^^^Hajime Kusajima
1^Porygon2^^3^C^12^70^1^Porygon^^F^^C^^^Poké-Power: 3-D Reset^As often as you like during your turn (before your attack), return a Pokémon Tool card attached to 1 of your Pokémon to your hand. This power can't be used if Porygon2 is affected by a Special Condition.^C^^Data Retrieval^If you have less than 8 cards in your hand, draw cards until you have 8 cards in your hand.^CCC^40+^Scramble Trip^If Porygon2 has a Scramble Energy card attached to it, this attack does 40 damage plus 20 more damage and the Defending Pokémon is now Confused.^^^^^^^Kagemaru Himeno
1^Slowbro^^3^W^13^80^1^Slowpoke^^G^^CC^^^Poké-Body: Dual Armor^As long as Slowbro has any {P} Energy attached to it, Slowbro is both {W} and {P} type.^C^20^Parallel Gain^Remove 1 damage counter from each of your Pokémon (including Slowbro).^WCC^50^Rolling Tackle^^^^^^^^Midori Harada
1^Slowking^^3^P^14^70^1^Slowpoke^^G^^C^^^Poké-Power: Item Search^Once during your turn (before your attack), you may search your deck for a Pokémon Tool card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. This power can't be used if Slowking is affected by a Special Condition.^PC^20+^Aftermath^Does 20 damage plus 10 more damage for each Pokémon Tool card in your discard pile. You can't add more than 60 damage in this way.^^^^^^^^^^^Midori Harada
1^Sudowoodo^^3^F^15^60^0^^^W^^C^C^^Copy^Choose 1 of the Defending Pokémon's attacks. Copy copies that attack. This attack does nothing if Sudowoodo doesn't have the Energy necessary to use that attack. (You must still do anything else required for that attack.) Sudowoodo performs that attack.^FCC^50-^Karate Chop^Does 50 damage minus 10 damage for each damage counter on Sudowoodo.^^^^^^^^^^^Tomokazu Komiya
1^Sunflora^^3^G^16^70^1^Sunkern^^R^W^C^G^^Dazzle Dance^Each Defending Pokémon is now Confused.^CC^20+^Green Blast^Does 20 damage plus 10 more damage for each {G} Energy attached to all of your Pokémon.^^^^^^^^^^^Sumiyoshi Kizuki
1^Typhlosion^^3^R^17^110^2^Quilava^^W^^C^^^Poké-Body: Burning Aura^As long as Typhlosion is your Active Pokémon, put 1 damage counter on each Active Pokémon (both yours and your opponent's) between turns.^R^20^Flickering Flames^The Defending Pokémon is now Asleep.^RCC^50+^Rage^Does 50 damage plus 10 more damage for each damage counter on Typhlosion.^^^^^^^Hajime Kusajima
1^Ursaring^^3^C^18^80^1^Teddiursa^^F^^CC^^^Poké-Body: Intimidating Ring^As long as Ursaring is your Active Pokémon, your opponent's Basic Pokémon can't attack or use any Poké-Powers.^CC^20^Drag Off^Before doing damage, you may switch 1 of your opponent's Benched Pokémon with the Defending Pokémon. If you do, this attack does 20 damage to the new Defending Pokémon. Your opponent chooses the Defending Pokémon to switch.^CCC^40+^Rock Smash^Flip a coin. If heads, this attack does 40 damage plus 20 more damage.^^^^^^^Atsuko Nishida
1^Vaporeon^^3^W^19^70^1^Eevee^^L^^C^W^20^Aqua Supply^You may attach a basic Energy card from your hand to 1 of your Pokémon.^CCC^40+^Multi Bubble^If Vaporeon has 3 or more different types of basic Energy cards attached to it, this attack does 40 damage plus 20 more damage and the Defending Pokémon is now Asleep.^^^^^^^^^^^Atsuko Nishida
1^Chansey^^2^C^20^90^0^^^F^^CC^C^^Hyper Healing^Remove 1 damage counter and all Special Conditions from each of your Active Pokémon.^CC^^Double Tackle^Does 20 damage to each Defending Pokémon.^^^^^^^^^^^Yukiko Baba
1^Cleffa^^2^C^21^50^0^^^F^^C^^^Poké-Power: Baby Evolution^Once during your turn (before your attack), you may put Clefairy from your hand onto Cleffa (this counts as evolving Cleffa) and remove all damage counters from Cleffa.^C^^Eeeeeeek^Shuffle your hand into your deck, then draw 6 cards.^^^^^^^^^^^Yuka Morii
1^Electabuzz^^2^L^22^70^0^^^F^^C^^^Poké-Body: Stages of Evolution^As long as Electabuzz is an Evolved Pokémon, damage done by attacks from your opponent's Pokémon that has any Special Energy cards attached to it is reduced by 40 (after applying Weakness and Resistance).^LC^10x^Double Shock^Flip 2 coins. This attack does 10 damage times the number of heads. If either of the coins is heads, the Defending Pokémon is now Paralyzed.^LCCC^70^Luster Blast^Discard 3 Energy attached to Electabuzz.^^^^^^^Mitsuhiro Arita
1^Elekid^^2^L^23^50^0^^^F^^C^^^Poké-Power: Baby Evolution^Once during your turn (before your attack), you may put Electabuzz from your hand onto Elekid (this counts as evolving Elekid) and remove all damage counters from Elekid.^C^10^Magnetic Trip^If Low Pressure System is in play, the Defending Pokémon is now Confused.^^^^^^^^^^^Yuka Morii
1^Hitmonchan^^2^F^24^70^0^^^P^^C^^^Poké-Body: Stages of Evolution^As long as Hitmonchan is an Evolved Pokémon, Hitmonchan gets +30 HP.^FC^10x^Heavy Punch^Does 10 damage times the number of your opponent's Benched Pokémon.^CCC^50^Speedy Uppercut^This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.^^^^^^^Hisao Nakamura
1^Hitmonlee^^2^F^25^60^0^^^P^^C^^^Poké-Body: Stages of Evolution^As long as Hitmonlee is an Evolved Pokémon, Hitmonlee's attacks do 20 more damage to your opponent's Pokémon (before applying Weakness and Resistance).^F^^Stretch Kick^Choose 1 of your opponent's Benched Pokémon. This attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)^FCC^40^Mega Kick^^^^^^^^Hisao Nakamura
1^Hitmontop^^2^F^26^70^0^^^P^^C^^^Poké-Body: Stages of Evolution^As long as Hitmontop is an Evolved Pokémon, is your Active Pokémon, and is damaged by an opponent's attack (even if Hitmontop is Knocked Out), put 2 damage counters on the Attacking Pokémon.^FC^20+^Upward Kick^If the Defending Pokémon already has at least 2 damage counters on it, this attack does 20 damage plus 30 more damage.^CCCC^50^Spiral Kick^^^^^^^^Hisao Nakamura
1^Ho-Oh^^2^R^27^80^0^^^W^^CC^CC^20^Gust^^RRCC^^Sacred Fire^Flip a coin. If heads, choose 1 of your opponent's Pokémon. This attack does 60 damage to that Pokémon. This attack's damage isn't affected by Weakness or Resistance.^^^^^^^^^^^Kouki Saitou
1^Jynx^^2^W^28^70^0^^^M^^C^^^Poké-Body: Stages of Evolution^As long as Jynx is an Evolved Pokémon, prevent all effects of opponent's attacks, except damage, done to Jynx, and Jynx has no Weakness.^C^^Freeze Light^Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, the Defending Pokémon is now Burned.^WPC^^Pure Power^Put 4 damage counters on your opponent's Pokémon in any way you like.^^^^^^^Yukiko Baba
1^Lugia^^2^P^29^80^0^^^P^^CC^CCC^20+^Aeroblast^Flip 2 coins. This attack does 20 damage plus 20 more damage for each heads.^^^^^^^^^^^^^^^Kouki Saitou
1^Murkrow^^2^D^30^70^0^^^L^F^C^C^^Night Song^Switch 1 of your opponent's Benched Pokémon with 1 of the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch. The new Defending Pokémon is now Asleep.^CC^20^Plunder^Before doing damage, discard all Trainer cards attached to the Defending Pokémon.^^^^^^^^^^^Kouki Saitou
1^Smoochum^^2^W^31^50^0^^^M^^C^^^Poké-Power: Baby Evolution^Once during your turn (before your attack), you may put Jynx from your hand onto Smoochum (this counts as evolving Smoochum) and remove all damage counters from Smoochum.^C^^Blown Kiss^Put 1 damage counter on 1 of your opponent's Pokémon.^^^^^^^^^^^Yuka Morii
1^Stantler^^2^C^32^70^0^^^F^^C^C^10^Screechy Voice^If the Defending Pokémon is an Evolved Pokémon, the Defending Pokémon is now Confused.^CC^20^Push Away^Look at your opponent's hand, choose a Trainer card you find there, and discard it.^^^^^^^^^^^Atsuko Nishida
1^Tyrogue^^2^F^33^40^0^^^P^^C^^^Poké-Power: Baby Evolution^Once during your turn (before your attack), you may put Hitmonlee, Hitmonchan, or Hitmontop from your hand onto Tyrogue (this counts as evolving Tyrogue) and remove all damage counters from Tyrogue.^C^10x^Desperate Punch^Does 10 damage times the number of Pokémon in play your opponent has more than you.^^^^^^^^^^^Yuka Morii
1^Aipom^^1^C^34^50^0^^^F^^C^^^Poké-Power: Snappy Move^Once during your turn (before your attack), if Aipom is on your Bench, you may draw a card. Then, discard all cards attached to Aipom and put Aipom on the bottom of your deck. You can't use more than 1 Snappy Move Poké-Power each turn.^C^^Snap Tail^Choose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)^^^^^^^^^^^Sachiko Adachi
1^Bayleef^^1^G^35^70^1^Chikorita^^R^W^C^C^10^Soothing Scent^The Defending Pokémon is now Asleep.^GGC^50^Razor Leaf^^^^^^^^^^^^Atsuko Nishida
1^Clefable^^1^C^36^80^1^Clefairy^^F^^C^C^10^Shining Fingers^The Defending Pokémon is now Asleep.^CC^30+^Extra Comet Punch^During your next turn, Extra Comet Punch does 30 damage plus 30 more damage.^^^^^^^^^^^Midori Harada
1^Corsola^^1^W^37^60^0^^^G^^C^C^^Cry for Help^Search your deck for a {W} or {F} Pokémon (excluding Pokémon-ex), show it to your opponent, and put it into your hand. Shuffle your deck afterward.^W^^Double Attack^Choose 2 of your opponent's Benched Pokémon. This attack does 10 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon.)^^^^^^^^^^^Kagemaru Himeno
1^Croconaw^^1^W^38^80^1^Totodile^^L^^CC^CC^20^Bite^^WWC^50^Aqua Sonic^This attack's damage isn't affected by Resistance.^^^^^^^^^^^Masakazu Fukuda
1^Granbull^^1^C^39^70^1^Snubbull^^F^^CC^^^Poké-Body: Intimidating Fang^As long as Granbull is your Active Pokémon, any damage done to your Pokémon by an opponent's attack is reduced by 10 (before applying Weakness and Resistance).^CC^30^Crushing Blow^Flip a coin. If heads, discard an Energy attached to the Defending Pokémon.^CCCC^50x^Double Lariat^Flip 2 coins. This attack does 50 damage times the number of heads.^^^^^^^Midori Harada
1^Lanturn^^1^L^40^80^1^Chinchou^^F^^C^L^20^Energy Stream^Search your discard pile for a basic Energy card and attach it to Lanturn.^CCC^50^Take Down^Lanturn does 10 damage to itself.^^^^^^^^^^^Hajime Kusajima
1^Magcargo^^1^R^41^80^1^Slugma^^W^^CC^^^Poké-Body: Dual Armor^As long as Magcargo has any {F} Energy attached to it, Magcargo is both {R} and {F} type.^RC^30^Smokescreen^If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.^RCC^40+^Extra Flame^If the Defending Pokémon is Pokémon-ex, this attack does 40 damage plus 30 more damage.^^^^^^^Tomokazu Komiya
1^Miltank^^1^C^42^60^0^^^F^^C^^^Poké-Body: Thick Fat^Any damage done to Miltank by attacks from {R} Pokémon and {W} Pokémon is reduced by 30 (after applying Weakness and Resistance).^C^^Healing Milk^Flip 2 coins. For each heads, remove 2 damage counters from 1 of your Pokémon.^CC^20^Body Slam^Flip a coin. If heads, the Defending Pokémon is now Paralyzed.^^^^^^^Tomokazu Komiya
1^Noctowl^^1^C^43^70^1^Hoothoot^^L^F^C^C^^Spearhead^Draw 3 cards.^CC^30^Surprise^Choose 1 card from your opponent's hand without looking. Look at the card you chose, then have your opponent shuffle that card into his or her deck.^^^^^^^^^^^Mitsuhiro Arita
1^Quagsire^^1^F^44^80^1^Wooper^^G^^CC^^^Poké-Body: Dense^Any damage done to Quagsire by attacks from your opponent's Evolved Pokémon is reduced by 20 (after applying Weakness and Resistance).^C^20^Mud Shot^^FCC^50^Rock Hurl^This attack's damage isn't affected by Resistance.^^^^^^^Kagemaru Himeno
1^Quilava^^1^R^45^70^1^Cyndaquil^^W^^C^RC^20^Smokescreen^If the Defending Pokémon tries to attack during your opponent’s next turn, your opponent flips a coin. If tails, that attack does nothing.^CCC^40^Tackle^^^^^^^^^^^^Hajime Kusajima
1^Scyther^^1^G^46^60^0^^^R^^C^C^^Twin Play^Search your deck for up to 2 in any combination of Scyther and Scyther ex and put them onto your Bench. Shuffle your deck afterward.^CC^20^Agility^Flip a coin. If heads, prevent all effects of an attack, including damage, done to Scyther during your opponent's next turn.^^^^^^^^^^^Hajime Kusajima
1^Shuckle^^1^G^47^60^0^^^R^^C^^^Poké-Body: Extra-tight^Prevent all damage done to Shuckle by attacks from your opponent's Pokémon-ex.^GC^^Toxic^The Defending Pokémon is now Poisoned. Put 2 damage counters instead of 1 on the Defending Pokémon between turns.^^^^^^^^^^^Miki Tanaka
1^Smeargle^^1^C^48^50^0^^^F^^C^^^Poké-Power: Makeover^Once during your turn (before your attack), you may discard a basic Energy card attached to 1 of your Pokémon (excluding Pokémon-ex). If you do, search your discard pile for a basic Energy card (excluding the one you discarded) and attach it to that Pokémon. This power can't be used if Smeargle is affected by a Special Condition.^C^10^Split Spiral Punch^Flip a coin. If heads, the Defending Pokémon is now Confused.^^^^^^^^^^^Sumiyoshi Kizuki
1^Xatu^^1^P^49^80^1^Natu^^P^^C^PC^^Telekinesis^Choose 1 of your opponent's Pokémon. This attack does 30 damage to that Pokémon. This attack's damage isn't affected by Weakness or Resistance.^PCC^40^Psyshock^Flip a coin. If heads, the Defending Pokémon is now Paralyzed.^^^^^^^^^^^Masakazu Fukuda
1^Yanma^^1^G^50^60^0^^^R^^C^C^^Grand Loop^Draw 2 cards. You may switch Yanma with 1 of your Benched Pokémon.^GC^^Spinning Tail^Flip a coin. If heads, this attack does 20 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)^^^^^^^^^^^Kagemaru Himeno
1^Chikorita^^0^G^51^50^0^^^R^W^C^C^10^Headbutt^^GC^20^Razor Leaf^^^^^^^^^^^^Atsuko Nishida
1^Chinchou^^0^L^52^50^0^^^F^^C^C^^Thunder Wave^Flip a coin. If heads, the Defending Pokémon is now Paralyzed.^L^10^Razor Fin^^^^^^^^^^^^Hajime Kusajima
1^Clefairy^^0^C^53^50^0^^^F^^C^C^10^Pound^^CC^10^Lullaby^The Defending Pokémon is now Asleep.^^^^^^^^^^^Midori Harada
1^Cyndaquil^^0^R^54^50^0^^^W^^C^C^^Paralyzing Gaze^Flip a coin. If heads, the Defending Pokémon is now Paralyzed.^RC^30^Fireworks^Flip a coin. If tails, discard a {R} Energy card attached to Cyndaquil.^^^^^^^^^^^Hajime Kusajima
1^Eevee^^0^C^55^40^0^^^F^^C^^^Poké-Power: Energy Evolution^Whenever you attach an Energy card from your hand to Eevee, you may search your deck for a card that evolves from Eevee that is the same type as the Energy card you attached to Eevee. Put that card onto Eevee. (This counts as evolving Eevee.) Shuffle your deck afterward. This power can't be used when you attach an Energy card to Eevee as part of an attack's effect.^C^10^Tail Whap^^^^^^^^^^^^Miki Tanaka
1^Flaaffy^^0^L^56^80^1^Mareep^^F^M^C^C^10^Thunder Wave^Flip a coin. If heads, the Defending Pokémon is now Paralyzed.^LCC^50^Thunder^Flaaffy does 10 damage to itself.^^^^^^^^^^^Kyoko Umemoto
1^Gligar^^0^F^57^50^0^^^L^^C^^^Poké-Body: Free Flight^If Gligar has no Energy attached to it, Gligar's Retreat Cost is 0.^F^10^Toxic Grip^The Defending Pokémon is now Poisoned.^^^^^^^^^^^Mitsuhiro Arita
1^Gloom^^0^G^58^70^1^Oddish^^P^^C^GC^20^Poisonpowder^The Defending Pokémon is now Poisoned.^^^^^^^^^^^^^^^Kouki Saitou
1^Hoothoot^^0^C^59^50^0^^^L^F^C^C^^Confuse Ray^Flip a coin. If heads, the Defending Pokémon is now Confused.^CC^20^Peck^^^^^^^^^^^^Mitsuhiro Arita
1^Houndour^^0^R^60^50^0^^^W^^C^R^^Smog^The Defending Pokémon is now Poisoned.^^^^^^^^^^^^^^^Kagemaru Himeno
1^Larvitar^^0^F^61^50^0^^^G^^C^F^10x^Retaliate^Does 10 damage times the number of damage counters on Larvitar.^CC^20^Tackle^^^^^^^^^^^^Aya Kusube
1^Mareep^^0^L^62^50^0^^^F^M^C^L^10^Tackle^^^^^^^^^^^^^^^^Kyoko Umemoto
1^Natu^^0^P^63^50^0^^^P^^C^C^^Telekinesis^Choose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. This attack's damage isn't affected by Weakness or Resistance.^^^^^^^^^^^^^^^Masakazu Fukuda
1^Oddish^^0^G^64^50^0^^^P^^C^G^10^Stun Spore^Flip a coin. If heads, the Defending Pokémon is now Paralyzed.^^^^^^^^^^^^^^^Kouki Saitou
1^Onix^^0^F^65^80^0^^^W^^CCC^C^^Dig Deep^Search your discard pile for an Energy card, show it to your opponent, and put it into your hand.^CC^20^Mud Slap^^^^^^^^^^^^Yukiko Baba
1^Pineco^^0^G^66^50^0^^^R^^C^C^10^Ram^^^^^^^^^^^^^^^^Aya Kusube
1^Poliwag^^0^W^67^50^0^^^L^^C^C^^Hypnosis^The Defending Pokémon is now Asleep.^W^10^Wave Splash^^^^^^^^^^^^Kagemaru Himeno
1^Poliwhirl^^0^W^68^70^1^Poliwag^^L^^C^CC^30+^Energy Ball^Does 30 damage plus 10 more damage for each Energy attached to Poliwhirl but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.^^^^^^^^^^^^^^^Miki Tanaka
1^Porygon^^0^C^69^50^0^^^F^^C^C^10x^3-D Attack^Flip 3 coins. This attack does 10 damage times the number of heads.^^^^^^^^^^^^^^^Kagemaru Himeno
1^Pupitar^^0^F^70^70^1^Larvitar^^G^^0^CC^20^Slash^^FFC^40^Rock Throw^^^^^^^^^^^^Aya Kusube
1^Remoraid^^0^W^71^50^0^^^L^^C^C^^Call for Family^Search your deck for a Basic Pokémon and put it onto your Bench. Shuffle your deck afterward.^C^10^Splash^^^^^^^^^^^^Sachiko Adachi
1^Slowpoke^^0^P^72^50^0^^^P^^C^C^^Fishing Tail^Search your discard pile for a Basic Pokémon, Evolution card, or basic Energy card, show it to your opponent, and put it into your hand.^CC^20+^Trip Over^Flip a coin. If heads, this attack does 20 damage plus 10 more damage.^^^^^^^^^^^Midori Harada
1^Slugma^^0^R^73^40^0^^^W^^C^C^^Yawn^The Defending Pokémon is now Asleep.^C^10^Headbutt^^^^^^^^^^^^Tomokazu Komiya
1^Snubbull^^0^C^74^50^0^^^F^^C^C^10^Lick^Flip a coin. If heads, the Defending Pokémon is now Paralyzed.^^^^^^^^^^^^^^^Midori Harada
1^Spinarak^^0^G^75^50^0^^^P^^C^G^^Stun Poison^Flip a coin. If heads, the Defending Pokémon is now Paralyzed and Poisoned.^CC^20^Pierce^^^^^^^^^^^^Sachiko Adachi
1^Sunkern^^0^G^76^40^0^^^R^W^C^C^^Minor Errand-Running^Search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.^GC^20^Rollout^^^^^^^^^^^^Sumiyoshi Kizuki
1^Teddiursa^^0^C^77^40^0^^^F^^C^C^^Teary Eyes^During your opponent's next turn, any damage done to Teddiursa by attacks is reduced by 20 (after applying Weakness and Resistance).^C^10^Scratch^^^^^^^^^^^^Naoyo Kimura
1^Totodile^^0^W^78^50^0^^^L^^C^C^^Splatter^Choose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. This attack's damage isn't affected by Weakness or Resistance.^^^^^^^^^^^^^^^Masakazu Fukuda
1^Wooper^^0^F^79^50^0^^^G^^C^C^10^Mud Shot^^CC^20^Tail Whap^^^^^^^^^^^^Kagemaru Himeno
2^Curse Powder^1^80^Pokémon Tool^^Attach Curse Powder to 1 of your Evolved Pokémon (excluding Pokémon-ex) that doesn't already have a Pokémon Tool attached to it. If the Pokémon Curse Powder is attached to is a Basic Pokémon or Pokémon-ex, discard Curse Powder.^If the Pokémon that Curse Powder is attached to is your Active Pokémon and is Knocked Out by damage from an opponent's attack, put 3 damage counters on the Attacking Pokémon.^^^^^^Ryo Ueda
3^Energy Recycle System^1^81^^Search your discard pile for basic Energy cards. You may either show 1 basic Energy card to your opponent and put it into your hand, or show 3 basic Energy cards to your opponent and shuffle them into your deck.^^Zu-Ka
3^Energy Removal 2^1^82^^Flip a coin. If heads, choose 1 Energy card attached to 1 of your opponent’s Pokémon and discard it.^^Keiji Kinebuchi
2^Energy Root^1^83^Pokémon Tool^^Attach Energy Root to 1 of your Pokémon (excluding Pokémon-ex and Pokémon that has Dark or an owner in its name) that doesn't already have a Pokémon Tool attached to it. If the Pokémon Energy Root is attached to is Pokémon-ex or has Dark or an owner in its name, discard Energy Root.^As long as Energy Root is attached to a Pokémon, that Pokémon gets +20 HP and can't use any Poké-Powers or Poké-Bodies.^^^^^^Ryo Ueda
3^Energy Switch^1^84^^Move a basic Energy card attached to 1 of your Pokémon to another of your Pokémon.^^Ken Ikuji
2^Fluffy Berry^1^85^Pokémon Tool^^Attach Fluffy Berry to 1 of your Pokémon (excluding Pokémon-ex and Pokémon that has Dark or an owner in its name) that doesn't already have a Pokémon Tool attached to it. If the Pokémon Fluffy Berry is attached to is Pokémon-ex or has Dark or an owner in its name, discard Fluffy Berry.^As long as Fluffy Berry is attached to a Pokémon, that Pokémon's Retreat Cost is 0.^^^^^^Ryo Ueda
2^Mary's Request^1^86^Supporter^^You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.^Draw a card. If you don't have any Stage 2 Evolved Pokémon in play, draw 2 more cards.^^^^^^Ken Sugimori
3^Poké Ball^1^87^^Flip a coin. If heads, search your deck for a Basic Pokémon or Evolution card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.^^Shin-ichi Yoshikawa
3^Pokémon Reversal^1^88^^Flip a coin. If heads, choose 1 of your opponent's Benched Pokémon and switch it with 1 of the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch.^^Hiromichi Sugiyama
2^Professor Elm's Training Method^1^89^Supporter^^You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.^Search your deck for an Evolution card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.^^^^^^Ken Sugimori
2^Protective Orb^1^90^Pokémon Tool^^Attach Protective Orb to 1 of your Evolved Pokémon (excluding Pokémon-ex) that doesn't already have a Pokémon Tool attached to it. If the Pokémon Protective Orb is attached to is a Basic Pokémon or Pokémon-ex, discard Protective Orb.^As long as Protective Orb is attached to a Pokémon, that Pokémon has no Weakness.^^^^^^Ryo Ueda
2^Sitrus Berry^1^91^Pokémon Tool^^Attach Sitrus Berry to 1 of your Pokémon (excluding Pokémon-ex and Pokémon that has Dark or an owner in its name) that doesn't already have a Pokémon Tool attached to it. If the Pokémon Sitrus Berry is attached to is Pokémon-ex or has Dark or an owner in its name, discard Sitrus Berry.^At any time between turns, if the Pokémon this card is attached to has at least 3 damage counters on it, remove 3 damage counters from it. Then, discard Sitrus Berry.^^^^^^Ryo Ueda
2^Solid Rage^1^92^Pokémon Tool^^Attach Solid Rage to 1 of your Evolved Pokémon (excluding Pokémon-ex) that doesn't already have a Pokémon Tool attached to it. If the Pokémon Solid Rage is attached to is a Basic Pokémon or Pokémon-ex, discard Solid Rage.^If you have more Prize cards left than your opponent, the Pokémon that Solid Rage is attached to does 20 more damage to the Active Pokémon (before applying Weakness and Resistance).^^^^^^Ryo Ueda
3^Warp Point^1^93^^Your opponent switches 1 of his or her Defending Pokémon with 1 of his or her Benched Pokémon, if any. You switch 1 of your Active Pokémon with 1 of your Benched Pokémon, if any.^^Keiji Kinebuchi
3^Energy Search^0^94^^Search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.^^Kai Ishikawa
3^Potion^0^95^^Remove 2 damage counters from 1 of your Pokémon (remove 1 damage counter if that Pokémon has only 1).^^Shin-ichi Yoshikawa
3^Darkness Energy^2^96^^If the Pokémon Darkness Energy is attached to attacks, the attack does 10 more damage to the Active Pokémon (before applying Weakness and Resistance). Ignore this effect unless the Attacking Pokémon is {D} or has Dark in its name. Darkness Energy provides {D} Energy. (Doesn't count as a basic Energy card.)^^Milky Isobe
3^Metal Energy^2^97^^Damage done by attacks to the Pokémon that Metal Energy is attached to is reduced by 10 (after applying Weakness and Resistance). Ignore this effect if the Pokémon that Metal Energy is attached to isn't {M}. Metal Energy provides {M} Energy. (Doesn't count as a basic Energy card.)^^Milky Isobe
3^Boost Energy^1^98^^Boost Energy can be attached only to an Evolved Pokémon. Discard Boost Energy at the end of the turn it was attached. Boost Energy provides {C}{C}{C} Energy. The Pokémon Boost Energy is attached to can't retreat. If the Pokémon Boost Energy is attached to isn't an Evolved Pokémon, discard Boost Energy.^^Shin-ichi Yoshikawa
3^Cyclone Energy^1^99^^Cyclone Energy provides {C} Energy. When you attach this card from your hand to your Active Pokémon, switch 1 of the Defending Pokémon with 1 of your opponent's Benched Pokémon. Your opponent chooses the Benched Pokémon to switch.^^Shin-ichi Yoshikawa
3^Warp Energy^1^100^^Warp Energy provides {C} Energy. When you attach this card from your hand to your Active Pokémon, switch that Pokémon with 1 of your Benched Pokémon.^^Shin-ichi Yoshikawa
1^Blissey ex^^4^C^101^160^1^Chansey or Chansey ex^^F^^C^^^Poké-Power: Blissful Support^Once during your turn, when you play Blissey ex from your hand to evolve 1 of your Pokémon, you may discard all Energy cards attached to any number of your Pokémon and remove all damage counters from those Pokémon.^C^^Energy Absorption^Attach up to 3 Energy cards from your discard pile to Blissey ex.^CCCC^60^Rollout^^^^^^When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.^^Ryo Ueda
1^Espeon ex^^4^P^102^110^1^Eevee^^P^^0^^^Poké-Power: Devo Flash^Once during your turn, when you play Espeon ex from your hand to evolve 1 of your Pokémon, you may choose 1 Evolved Pokémon on your opponent's Bench, remove the highest Stage Evolution card from that Pokémon, and put it back into his or her hand.^CC^^Snap Tail^Choose 1 of your opponent's Pokémon. This attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)^PCC^60+^Psyloop^Does 60 damage plus 30 more damage for each Trainer card your opponent has in play.^^^^^When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.^^Ryo Ueda
1^Feraligatr ex^^4^W^103^150^2^Croconaw^^L^^CCC^^^Poké-Body: Overpowering Fang^As long as Feraligatr ex is your Active Pokémon, each player's Pokémon (excluding Pokémon-ex) can't use any Poké-Powers or Poké-Bodies.^WC^30^Tsunami^Does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)^WCCC^70+^Sore Spot^Does 70 damage plus 10 more damage for each damage counter on the Defending Pokémon.^^^^^When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.^^Hikaru Koike
1^Ho-Oh ex^^4^R^104^110^0^^^W^^CC^^^Poké-Power: Golden Wing^If Ho-Oh ex would be Knocked Out by damage from an opponent’s attack, you may move up to 2 Energy attached to Ho-Oh ex to your Pokémon in any way you like.^CCC^10+^Rainbow Burn^Does 10 damage plus 20 more damage for each type of basic Energy card attached to Ho-Oh ex.^^^^^^^^^When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.^^Mitsuhiro Arita
1^Lugia ex^^4^C^105^100^0^^^P^F^C^^^Poké-Body: Silver Sparkle^If Lugia ex is your Active Pokémon and is damaged by an opponent's attack (even if Lugia ex is Knocked Out), flip a coin. If heads, choose an Energy card attached to the Attacking Pokémon and return it to your opponent's hand.^RWL^200^Elemental Blast^Discard a {R} Energy, {W} Energy, and {L} Energy attached to Lugia ex.^^^^^^^^^When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.^^Hikaru Koike
1^Meganium ex^^4^G^106^150^2^Bayleef^^GR^W^CC^^^Poké-Power: Nurture and Heal^Once during your turn (before your attack), you may attach a {G} Energy card from your hand to 1 of your Pokémon. If you do, remove 1 damage counter from that Pokémon. This power can't be used if Meganium ex is affected by a Special Condition.^CCC^50^Razor Leaf^^GGCCC^90^Power Poison^Discard 1 Energy attached to Meganium ex. The Defending Pokémon is now Poisoned.^^^^^When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.^^Ryo Ueda
1^Politoed ex^^4^W^107^150^2^Poliwhirl^^G^^CCC^WC^^Upward Lick^Choose 1 of your opponent's Pokémon. This attack does 30 damage to that Pokémon. If that Pokémon is a Stage 2 Evolved Pokémon, this attack does 50 damage instead. (Don’t apply Weakness and Resistance for Benched Pokémon.)^CCC^40^Punch and Run^Switch Politoed ex with 1 of your Benched Pokémon.^WWCC^70^Swallow Up^Before doing damage, count the remaining HP of the Defending Pokémon and Politoed ex. If the Defending Pokémon has fewer remaining HP than Politoed ex's, this attack does 120 damage instead.^^^^^When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.^^Ryo Ueda
1^Scizor ex^^4^M^108^120^1^Scyther or Scyther ex^^R^G^C^^^Poké-Body: Danger Perception^As long as Scizor ex's remaining HP is 60 or less, Scizor ex does 40 more damage to the Defending Pokémon (before applying Weakness and Resistance).^MC^40^Steel Wing^During your opponent's next turn, any damage done to Scizor ex by attacks is reduced by 20 (after applying Weakness and Resistance).^CCC^50+^Cross-Cut^If the Defending Pokémon is an Evolved Pokémon, this attack does 50 damage plus 30 more damage.^^^^^When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.^^Mitsuhiro Arita
1^Steelix ex^^4^M^109^150^1^Onix^^RF^GL^CCCCC^^^Poké-Body: Poison Resistance^Steelix ex can't be Poisoned.^MCC^70^Metal Charge^Put 1 damage counter on Steelix ex.^FFCC^^Mudslide^Discard 2 {F} Energy attached to Steelix ex and choose 1 of your opponent's Pokémon. This attack does 100 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)^^^^^When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.^^Ryo Ueda
1^Typhlosion ex^^4^R^110^150^2^Quilava^^WF^^C^^^Poké-Power: Bursting Up^Once during your turn, when you play Typhlosion ex from your hand to evolve 1 of your Pokémon, count the number of your opponent's Benched Pokémon. You may search your deck for up to that number of {R} Energy cards and attach them to 1 of your {R} Pokémon. Shuffle your deck afterward.^RRCC^80^Kindle^Discard an Energy card attached to Typhlosion ex and then discard an Energy card attached to the Defending Pokémon.^^^^^^^^^When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.^^Mitsuhiro Arita
1^Tyranitar ex^^4^D^111^160^2^Pupitar^^GF^P^CC^F^30^Shatter^Discard any Stadium card in play.^CC^30^Derail^Discard a Special Energy card, if any, attached to the Defending Pokémon.^FDC^70^Mix-Up^Your opponent discards the top card of his or her deck.^FDDC^120^Losing Control^Discard the top 3 cards of your deck.^When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.^^Mitsuhiro Arita
1^Umbreon ex^^4^D^112^110^1^Eevee^^F^P^C^^^Poké-Power: Darker Ring^Once during your turn (before your attack), when you play Umbreon ex from your hand to evolve 1 of your Pokémon, switch 1 of your opponent's Benched Pokémon with 1 of the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch.^C^20^Black Cry^The Defending Pokémon can't retreat or use any Poké-Powers during your opponent's next turn.^DCC^60^Darkness Fang^^^^^^When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.^^Ryo Ueda
1^Entei [star]^^5^R^113^80^0^^^W^^C^RC^20^Burning Turn^Switch Entei [star] with 1 of your Benched Pokémon.^RRR^70^Detonation^If you have less Prize cards left than your opponent, discard the top 10 cards from your deck.^^^^^^^^^You can't have more than 1 Pokémon [star] in your deck.^^Masakazu Fukuda
1^Raikou [star]^^5^L^114^80^0^^^F^^C^LC^20^Lightning Turn^Switch Raikou [star] with 1 of your Benched Pokémon.^LLL^70^Meta Voltage^If you have less Prize cards left than your opponent, this attack does 40 damage to each of your Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)^^^^^^^^^You can't have more than 1 Pokémon [star] in your deck.^^Masakazu Fukuda
1^Suicune [star]^^5^W^115^80^0^^^L^^C^WC^20^Splashing Turn^Switch Suicune [star] with 1 of your Benched Pokémon.^WWW^70^Cross Wind^If you have less Prize cards left than your opponent, discard all Energy cards attached to all of your Pokémon.^^^^^^^^^You can't have more than 1 Pokémon [star] in your deck.^^Masakazu Fukuda
1^Rocket's Persian ex^^4^D^116^100^1^Rocket's Meowth^^F^^C^^^Poké-Power: Night Cry^Once during your turn, if Rocket's Persian ex is on your Bench, you may search your deck for a Pokémon with Dark or Rocket's in its name. Show it to your opponent and put it into your hand. Shuffle your deck afterward.^CCC^20^Toxic Claws^The Defending Pokémon is now Poisoned. Put 2 damage counters instead of 1 on the Defending Pokémon between turns.^^^^^^^^^When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.^^Mitsuhiro Arita
1^Celebi ex^^4^G^117^70^0^^^R^^C^G^^Spiral Leaf^Flip a coin. If heads, put 1 damage counter on each of your opponent's Pokémon. If tails, remove 1 damage counter from each of your Pokémon.^GC^30^Time Trap^Flip a coin. If heads, look at the top 4 cards of your opponent's deck, and put them back on top of your opponent's deck in any order. If tails, look at the top 4 cards of your deck, and put them back on top of your deck in any order.^^^^^^^^^When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.^^Ryo Ueda
1^Unown^^3^P^A^60^0^^^P^^C^^^Poké-Power: Shuffle^Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.^CC^^Hidden Power^Search your deck for up to 2 Supporter cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward.^^^^^^^^^^^Shin-ichi Yoshikawa
1^Unown^^3^P^B^60^0^^^P^^C^^^Poké-Power: Shuffle^Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.^CCC^^Hidden Power^Count the number of cards in your opponent's hand. Put that many damage counters on the Defending Pokémon.^^^^^^^^^^^Shin-ichi Yoshikawa
1^Unown^^3^P^C^60^0^^^P^^C^^^Poké-Power: Shuffle^Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.^C^^Hidden Power^Search your opponent's discard pile for a Supporter card and use the effect of that card as the effect of this attack. (The Supporter card remains in your opponent's discard pile.)^^^^^^^^^^^Shin-ichi Yoshikawa
1^Unown^^3^P^D^60^0^^^P^^C^^^Poké-Power: Shuffle^Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.^C^^Hidden Power^Flip a coin. If heads, choose 1 of either player's Evolved Pokémon, remove the highest Stage Evolution card from that Pokémon, and put it into that player's hand.^^^^^^^^^^^Shin-ichi Yoshikawa
1^Unown^^3^P^E^60^0^^^P^^C^^^Poké-Power: Shuffle^Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.^C^^Hidden Power^If your opponent's Bench isn't full, look at his or her hand. Choose 1 Basic Pokémon you find there and put it onto your opponent's Bench. Then, switch it with the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch.^^^^^^^^^^^Shin-ichi Yoshikawa
1^Unown^^3^P^F^60^0^^^P^^C^^^Poké-Power: Shuffle^Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.^PC^10^Hidden Power^Flip 3 coins. If 1 of them is heads, the Defending Pokémon is now Asleep. If 2 of them are heads, the Defending Pokémon is now Confused. If all of them are heads, the Defending Pokémon is now Paralyzed.^^^^^^^^^^^Shin-ichi Yoshikawa
1^Unown^^3^P^G^60^0^^^P^^C^^^Poké-Power: Shuffle^Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.^CC^^Hidden Power^Count the number of your Pokémon that have any damage counters on them. Put that many damage counters on the Defending Pokémon.^^^^^^^^^^^Shin-ichi Yoshikawa
1^Unown^^3^P^H^60^0^^^P^^C^^^Poké-Power: Shuffle^Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.^C^^Hidden Power^Search your deck for up to 2 Pokémon Tool cards and attach them to any of your Pokémon (excluding Pokémon that already have a Pokémon Tool attached to them). Shuffle your deck afterward.^^^^^^^^^^^Shin-ichi Yoshikawa
1^Unown^^3^P^I^60^0^^^P^^C^^^Poké-Power: Shuffle^Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.^PC^^Hidden Power^Switch 1 of your opponent's Benched Pokémon with 1 of the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch. The new Defending Pokémon is now Burned and Confused.^^^^^^^^^^^Nakaoka
1^Unown^^3^P^J^60^0^^^P^^C^^^Poké-Power: Shuffle^Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.^C^^Hidden Power^Flip a coin. If heads, switch all damage counters on Unown with those on the Defending Pokémon. (If an effect of this attack is prevented, this attack does nothing.)^^^^^^^^^^^Nakaoka
1^Unown^^3^P^K^60^0^^^P^^C^^^Poké-Power: Shuffle^Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.^PC^20^Hidden Power^You may discard any Stadium card in play.^^^^^^^^^^^Nakaoka
1^Unown^^3^P^L^60^0^^^P^^C^^^Poké-Power: Shuffle^Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.^PC^^Hidden Power^Flip a coin. If heads, put damage counters on the Defending Pokémon until it is 10 HP away from being Knocked Out.^^^^^^^^^^^Nakaoka
1^Unown^^3^P^M^60^0^^^P^^C^^^Poké-Power: Shuffle^Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.^P^^Hidden Power^Search your deck for a card that evolves from 1 of your Pokémon and put it on that Pokémon. (This counts as evolving that Pokémon.) If you do, put 1 damage counter on Unown. Shuffle your deck afterward.^^^^^^^^^^^Nakaoka
1^Unown^^3^P^N^60^0^^^P^^C^^^Poké-Power: Shuffle^Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.^C^^Hidden Power^Remove 5 damage counters from Unown. (All if there are less than 5.)^^^^^^^^^^^Nakaoka
1^Unown^^3^P^O^60^0^^^P^^C^^^Poké-Power: Shuffle^Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.^PC^20^Hidden Power^Return Unown and all Energy cards attached to it to your hand.^^^^^^^^^^^Nakaoka
1^Unown^^3^P^P^60^0^^^P^^C^^^Poké-Power: Shuffle^Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.^CC^^Hidden Power^Put 1 damage counter on each of your opponent's Pokémon that already has damage counters on it.^^^^^^^^^^^Kyoko Koizumi
1^Unown^^3^P^Q^60^0^^^P^^C^^^Poké-Power: Shuffle^Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.^C^^Hidden Power^Search your deck for up to 3 different types of basic Energy cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward.^^^^^^^^^^^Nakaoka
1^Unown^^3^P^R^60^0^^^P^^C^^^Poké-Power: Shuffle^Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.^CC^^Hidden Power^Flip a coin. If heads, your opponent returns the Defending Pokémon and all cards attached to it to his or her hand. (If your opponent doesn't have any Benched Pokémon or other Active Pokémon, this attack does nothing.)^^^^^^^^^^^Nakaoka
1^Unown^^3^P^S^60^0^^^P^^C^^^Poké-Power: Shuffle^Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.^PP^^Hidden Power^If the Defending Pokémon has a Poké-Power or a Poké-Body, choose up to 2 basic Energy cards attached to 1 of your opponent's Pokémon and attach them to the Defending Pokémon.^^^^^^^^^^^Nakaoka
1^Unown^^3^P^T^60^0^^^P^^1^^^Poké-Power: Shuffle^Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.^CC^^Hidden Power^Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. This attack's damage isn't affected by Weakness or Resistance.^^^^^^^^^^^Kyoko Koizumi
1^Unown^^3^P^U^60^0^^^P^^C^^^Poké-Power: Shuffle^Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.^PC^10^Hidden Power^Choose 1 of the Defending Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.^^^^^^^^^^^Kyoko Koizumi
1^Unown^^3^P^V^60^0^^^P^^C^^^Poké-Power: Shuffle^Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.^PCC^20+^Hidden Power^Does 20 damage plus 10 more damage for each Basic Pokémon and each Evolution card in your discard pile. You can't add more than 60 damage in this way.^^^^^^^^^^^Kyoko Koizumi
1^Unown^^3^P^W^60^0^^^P^^C^^^Poké-Power: Shuffle^Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.^PC^20^Hidden Power^Flip a coin. If heads, search your discard pile for a card, show it to your opponent, and put it on top of your deck.^^^^^^^^^^^Kyoko Koizumi
1^Unown^^3^P^X^60^0^^^P^^C^^^Poké-Power: Shuffle^Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.^PC^20x^Hidden Power^Flip a coin until you get tails. This attack does 20 damage times the number of heads.^^^^^^^^^^^Kyoko Koizumi
1^Unown^^3^P^Y^60^0^^^P^^C^^^Poké-Power: Shuffle^Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.^C^10^Hidden Power^The Defending Pokémon is now Asleep.^^^^^^^^^^^Kyoko Koizumi
1^Unown^^3^P^Z^60^0^^^P^^C^^^Poké-Power: Shuffle^Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.^P^^Hidden Power^Does 20 damage to each Pokémon that has any Poké-Powers or Poké-Bodies (both yours and your opponent's). Don't apply Weakness or Resistance.^^^^^^^^^^^Kyoko Koizumi
1^Unown^^3^P^!^60^0^^^P^^C^^^Poké-Power: Shuffle^Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.^C^^Hidden Power^Flip a coin. If heads, put 2 damage counters on 1 of your opponent's Pokémon. If tails, put 2 damage counters on 1 of your Pokémon.^^^^^^^^^^^Kyoko Koizumi
1^Unown^^3^P^?^60^0^^^P^^C^^^Poké-Power: Shuffle^Once during your turn (before your attack), you may search your deck for another Unown and switch it with Unown. (Any cards attached to Unown, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Unown on top of your deck. Shuffle your deck afterward. You can't use more than 1 Shuffle Poké-Power each turn.^C^^Hidden Power^Choose a card from your hand and put it face down. Your opponent guesses if that card is a Pokémon, Trainer, or Energy card. Reveal the card. If your opponent guessed wrong, draw 2 cards. Put the card back into your hand.^^^^^^^^^^^Kyoko Koizumi