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Pokemon Mystery Dungeon - Items

When a Pokemon eats a Seed, Berry, or drink, its Belly is filled by 5.

When levels up, doesn't check if moves to be learned already exist.

All items except rocks can be thrown up to 10 spaces in the thrower's direction (the "straight line" range).

If a foe is initially asleep, it wakes up when an item is thrown to it.

Sticky Items

An item can be made sticky with the Sticky Trap.

A sticky held item is treated as though it were nothing, except for effects that make a Pokemon lose its item such as Trick, Thief, and Knock Off, as well as the global "Identifying" status.

A Pokemon can be made to hold a sticky item, but that item can't be removed from that Pokemon after it is held. Items remain sticky even when a new floor is entered, but not after leaving the dungeon. A sticky item can't be eaten or used. If a sticky item was equipped, it can't be unequipped and other items can't be equipped. However, a sticky item can be equipped from a non-sticky item.

A sticky item can be thrown unless it has a quantity (such as "Gravelerock 1" or "Silver Spike 2"). A sticky item can be placed on the ground. A sticky item can be sold in shops in dungeons. If a thrown sticky item hits another Pokemon, the item doesn't have an effect on that Pokemon or fill its Belly, but that Pokemon loses 2 HP; this applies to all items, such as Seeds.

If the Ice Part, Rock Part, and Steel Part appear in the Toolbox, it doesn't matter whether they are sticky for their effect to take place. The same applies to the Wish Stone.

Money

Money can be thrown and held by a Pokemon, just like other items. If switched with another item, it appears in the Toolbox. When the player leaves the dungeon, the money is added to the player's money supply.

Item Descriptions

The in-game description for Reviver Orb is incorrect: its effect works even if its holder faints from an explosion.

Reviver Orb
When holder has 0 HP or less, it is revived, and this item is consumed.
Possess Orb
When holder has 0 HP or less, if holder is the team leader and has at least one ally, it is revived; an ally chosen at random disappears; and this item is consumed.
Nothing

(Displayed when a Pokemon isn't holding an item.)

Stick

Power 2. 6-10 count.

Iron Thorn

Power 2. 5-8 count.

Silver Spike

Power 2. 5-8 count.

Gold Fang

Power 2. 5 count.

Cacnea Spike

Power 2. 5 count.

Corsola Twig

Power 2. 5 count.

Gravelerock

A rock. Reduces target's HP by 20. 3-5 count.

Geo Pebble

A rock. Reduces target's HP by 15. 7-10 count.

Mobile Scarf

Holder can enter magma, sky, lava, and wall tiles.

Heal Ribbon

Speeds HP regeneration, but makes the Belly empty faster. (See Notes.)

Twist Band

Effects can't reduce holder's Attack and Special Attack stat stages and stat multipliers.

Scope Lens

Attacks and moves by the holder are more likely to be critical hits. (See damage calculation.)

Patsy Band

Attacks and moves against the holder are more likely to be critical hits. (See damage calculation.)

No-Stick Cap

Unless this item is sticky, the Sticky Trap does nothing when holder triggers it.

Pierce Band

Effect similar to "Holder +Pierce."

Joy Ribbon

At the end of each turn, if holder is a team member, holder earns Exp. Points equal to the HP it lost that turn.

X-Ray Specs

Effect similar to "Holder +Scanning, +Power Ears."

Persim Band

Holder cannot be confused.

Power Band

Increases holder's Attack by 12.

Pecha Scarf

Holder cannot be poisoned or badly poisoned.

Insomniscope

Effect similar to "Holder +Sleepless."

Warp Scarf

A hold item that occasionally warps the Pokémon to another place on the same floor.

Tight Belt

Prevents holder's Belly from declining each turn after taking most actions. (See notes.)

Sneak Scarf

If a foe was initially asleep, holder does not make it wake up.

Gold Ribbon

No effect.

Goggle Specs

Effect similar to "Holder +Eyedrops."

Diet Ribbon

Unless this item is sticky, if the holder is the team leader, its Belly declines faster. Even if this item is sticky, if the holder is not the team leader and whenever the holder is no longer the team leader, its Belly is set to 0.

Trap Scarf

Holder does not trigger traps when it steps on them. (Wonder Tiles are not traps. Holder may trigger them using the "Trigger" command.)

Racket Band

If holder is on a room tile at the end of its turn, all foes in that room that were initially asleep wake up.

Def. Scarf

Increases holder's Defense by 12.

Stamina Band

Holder's Belly declines more slowly each turn after taking most actions. (See notes.)

Plain Ribbon

No effect.

Special Band

Increases holder's Special Attack by 12.

Zinc Band

Increases holder's Special Defense by 8.

Detect Band

Accuracy of attacks against the holder is reduced by 30.

Alert Specs

Effects other than the Trip Trap can't make holder lose this item.

Dodge Scarf

Thrown items always miss the holder.

Bounce Band

Thrown items bounce off the holder and travel the rest of their movement in the opposite direction, unless the thrower has the Pierce status. (Applied before accuracy effects.) If the thrown item is a rock, it misses the holder.

Curve Band

A hold item that makes thrown items bounce off walls and fly sideways. It has no effect if the Pokémon's status is Pierce or if a rock is thrown.

Whiff Specs

Items thrown by the holder always miss its target.

No-Aim Scope

Holder throws items in a random direction.

Lockon Specs

Items thrown by the holder always hit its target, unless the target is a shopkeeper or a Pokemon waiting to be rescued.

Munch Belt

Increases holder's Attack and Special Attack by 8 each. Makes the Belly empty faster. (See Notes.)

Pass Scarf

Enables the holder to pass off moves and attacks. (See the Accuracy Check page for details.) Holder's Belly declines when it passes off moves and attacks.

Weather Band

No weather effects are applied to the holder.

Friend Bow

If the holder is the team leader, increases recruiting chances. (See recruiting.)

Beauty Scarf
Sun Ribbon
Lunar Ribbon

Evolution items.

Ring D
Ring E
Ring F

(Probably placeholders for more evolution items.)

Heal Seed

Heals all status problems. (See "Healing Status Problems".)

Wish Stone

A mysterious stone shaped like a musical note. It is said to make a wish come true if it is held while exploring the depths of Wish Cave.

Oran Berry

Recovers 100 HP to target.

Sitrus Berry

If target's HP is full, increases target's maximum HP by 2 (up to a maximum of 999). Recovers 100 HP to target.

Eyedrop Seed

+Eyedrops.

Reviver Seed

Has no effect when used. If this item is not sticky, it deals 1 damage when thrown. When a Pokemon has 0 HP or less, if Item Master is enabled for that Pokemon and that Pokemon holds this item or (if the Pokemon is a team member) this item is in the Toolbox, it is revived, and this item becomes a Plain Seed.

Blinker Seed

+Blinker.

Doom Seed

Reduces target's level by 1 and reduces stats normally gained when the target reaches that level. Target has 1 Exp. Point less than needed to level up.

Allure Seed

+Cross-Eyed.

Life Seed

Increases target's maximum HP by 3.

Rawst Berry

Target is no longer burned.

Hunger Seed

If target is the team leader, decreases maximum Belly size by 5 (and fills its Belly by 5). If target is not the team leader, empties Belly to 0 unless Self-Curer is enabled for target.

Quick Seed

Increases target's Movement Speed.

Pecha Berry

Target is no longer poisoned or badly poisoned.

Cheri Berry

Target is no longer paralyzed.

Totter Seed

Confuses target.

Sleep Seed

Puts target to sleep.

Plain Seed

No effect. If this item is not sticky, it deals no damage when thrown.

Warp Seed

Target warps.

Blast Seed

If thrown, reduces target's HP by 20. If eaten, reduces HP of the Pokemon in front by 45. In a boss battle: If thrown, reduces target's HP by 15. If eaten, reduces HP of the Pokemon in front by 30. (When eaten, affects Pokemon even if it's Flying, Digging, Bouncing, or Diving, and cuts corners.)

Ginseng

A drink. If the drinker is the team leader and has a set move, that move's power bonus is increased by 1 (88% chance) or 3 (12% chance). (Effective only on moves with flag "f" in the list of moves.)

Joy Seed

Increases target's level by 1. Target has minimum Exp. Points for that level. (Target gains stats and moves according to the new level.)

Chesto Berry

+Sleepless.

Stun Seed

+Petrified, and this condition lasts indefinitely.

Max Elixir

A drink that completely restores the PP of all the drinker's moves.

Protein

A drink that increases Attack by 3.

Calcium

A drink that increases Special Attack by 3.

Iron

A drink that increases Defense by 3.

Zinc

A drink that increases Special Defense by 3.

Apple

If Belly is full (ceil(Belly)=max. Belly size), increases max. Belly size by 5. Fills Belly by 50.

Big Apple

If Belly is full (ceil(Belly)=max. Belly size), increases max. Belly size by 10. Fills Belly by 100.

Grimy Food

Fills Belly by 30. At random, one of the following is caused to target: Attack and Special Attack down 3 stages; Burned; Poisoned; Paralyzed; Leg Hold.

Huge Apple

Increases max. Belly size by 10 and fills Belly completely.

White Gummi - Normal
Red Gummi - Fire
Blue Gummi - Water
Grass Gummi - Grass
Yellow Gummi - Electric
Clear Gummi - Ice
Orange Gummi - Fighting
Pink Gummi - Poison
Brown Gummi - Ground
Sky Gummi - Flying
Gold Gummi - Psychic
Green Gummi - Bug
Gray Gummi - Rock
Purple Gummi - Ghost
Royal Gummi - Dragon
Black Gummi - Dark
Silver Gummi - Steel

Gummis. More information.

Banana

If Belly is full (ceil(Belly)=max. Belly size), increases max. Belly size by 5. Fills Belly by 50.

Chestnut

Fills Belly by 10.

POKé

Money used at shops, etc.

Upgrade
King's Rock
Thunderstone
Deepseascale
Deepseatooth
Sun Stone
Moon Stone
Fire Stone
Water Stone
Metal Coat
Leaf Stone
Dragon Scale
Link Cable

Evolution items.

Ice Part
Steel Part
Rock Part

If these three items appear in the Toolbox, they turn into a Music Box. If one of these three items is used, it "crumbles away."

Music Box

If this item appears in the Toolbox, the chance that Mew will appear is increased. If used, it "crumbles away."

Key

Opens doors inside dungeons. (If not at a door, the item is consumed.)

Used TM

Appears after a TM is used. It can be restored using the move Recycle. This item cannot be placed in storage.

Focus Punch - Focus Punch
Dragon Claw - Dragon Claw
Water Pulse - Water Pulse
Calm Mind - Calm Mind
Roar - Roar
Toxic - Toxic
Hail Orb - Hail
Bulk Up - Bulk Up
Bullet Seed - Bullet Seed
Hidden Power - Hidden Power
Sunny Orb - Sunny Day
Taunt - Taunt
Ice Beam - Ice Beam
Blizzard - Blizzard
Hyper Beam - Hyper Beam
Light Screen - Light Screen
Protect - Protect
Rainy Orb - Rain Dance
Giga Drain - Giga Drain
Safeguard - Safeguard
Frustration - Frustration
Solarbeam - Solarbeam
Iron Tail - Iron Tail
Thunderbolt - Thunderbolt
Thunder - Thunder
Earthquake - Earthquake
Return - Return
Dig - Dig
Psychic - Psychic
Shadow Ball - Shadow Ball
Brick Break - Brick Break
Evasion Orb - Double Team
Reflect - Reflect
Shock Wave - Shock Wave
Flamethrower - Flamethrower
Sludge Bomb - Sludge Bomb
Sandy Orb - Sandstorm
Fire Blast - Fire Blast
Rocky Orb - Rock Tomb
Aerial Ace - Aerial Ace
Torment - Torment
Facade - Facade
Secret Power - Secret Power
Rest - Rest
Attract - Attract
Thief - Thief
Steel Wing - Steel Wing
Skill Swap - Skill Swap
Snatch Orb - Snatch
Overheat - Overheat
Wide Slash - Wide Slash
Excavate - Excavate
Spin Slash - Spin Slash
See-Trap Orb - See-Trap
Mug Orb - Takeaway
Rebound Orb - Rebound
Lob Orb - Bloop Slash
Switcher Orb - Switcher
Blowback Orb - Blowback
Warp Orb - Warp
Transfer Orb - Transfer
Slow Orb - Slow Down
Quick Orb - Speed Boost
Luminous Orb - Searchlight
Petrify Orb - Petrify
Stayaway Orb - Stay Away
Pounce Orb - Pounce
Trawl Orb - Trawl
Cleanse Orb - Cleanse
Observer Orb - Observer
Decoy Orb - Decoy Maker
Slumber Orb - Siesta
Totter Orb - Totter
Two-Edge Orb - Two-Edge
Silence Orb - No-Move
Escape Orb - Escape
Scanner Orb - Scan
Radar Orb - Power-Ears
Drought Orb - Drought
Trapbust Orb - Trap Buster
Rollcall Orb - Wild Call
Invisify Orb - Invisify
One-Shot Orb - One-Shot
Identify Orb - HP Gauge
Vacuum-Cut - Vacuum-Cut
Reviver Orb - Reviver
Shocker Orb - Shocker
Sizebust Orb - Echo
One-Room Orb - One-Room
Fill-In Orb - Fill-In
Trapper Orb - Trapper
Possess Orb - Possess
Itemizer Orb - Itemize
Hurl Orb - Hurl
Mobile Orb - Mobile
Toss Orb - Item-Toss
Stairs Orb - See Stairs
Longtoss Orb - Long Toss
Pierce Orb - Pierce

TMs and Orbs.

Cut
Fly
Surf
Strength
Flash
Rock Smash
Waterfall
Dive

Hidden Machines. Each Hidden Machine "does not break, but cannot be used in a dungeon."

Link Box

A marvelous box that enables the user to link and delink moves. Linked moves become separated if their combined PP drops to zero.

Switch Box

A curious box that enables the user to switch the rescue team's leader. Only official team members may become the team leader.

Weavile Fig

Weavile statue. When in the Toolbox somehow, works like a Link Box.

Mime Jr. Fig

Mime Jr. statue. When in the Toolbox somehow, works like a Link Box.

Beatup Orb - Beat Up

Unused Orb.

G Machine 6
G Machine 7
G Machine 8

(Probably placeholders for other items like the Link Box. These items work like the Link Box.)

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