Pokédex - Attack Data - Wrap
Generation I
| Type | Power | Accuracy | PP |
|---|---|---|---|
| NORMAL | 15 | 216 | 20 |
Multi-turn attack. Effect lasts for two to five turns (random), including this turn. 37.5% for 2 or 3 turns; 12.5% for 4 or 5 turns. Effect will occur even if opponent is immune. During effect, opponent cannot attack (but can switch) and user cannot use any other move, and at the user's turn, reduces opponent's HP by the last damage dealt (which is not affected by type immunities and without an accuracy check). If the opponent is switched before the effect ends, this attack will be used on the new opponent (even if this attack's PP is zero) and effect restarts; or, in Stadium 1, the effect ends. Effect ends when the user is switched.
Generation II
| Type | Power | Accuracy | PP | Effect Chance (/256) | Flags |
|---|---|---|---|---|---|
| NORMAL | 15 | 216 | 20 | 0 | g |
Multi-turn attack. Effect lasts for three to six rounds, including the current round. During effect, opponent cannot switch or flee, and at the end of every round except the last, opponent loses 1/16 of total HP. Opponent can use Teleport to flee. User can use Whirlwind or Roar to force switching or fleeing; effect will end if this happens. Effect ends when user is replaced or opponent is replaced or uses Rapid Spin. During effect, user can use this or another multi-turn attack to deal damage, but trapping effect won't be reset.
Flag g: This attack has an accuracy check. BrightPowder and the like can reduce its accuracy.
Generation III
| Type | Power | Accuracy | PP | Effect Chance (%) | Target | Flags |
|---|---|---|---|---|---|---|
| NORMAL | 15 | 85 | 20 | 100 | Single non-user | abef |
Multi-turn attack. If this attack is successful, the effect begins. Effect lasts for three to six rounds, including the current round. During effect, opponent cannot switch or flee, and at the end of every round except the last, opponent loses 1/16 of total HP. Effect ends when user is replaced or opponent is replaced or uses Rapid Spin. The effect is not reset when this or another multi-turn attack is used against opponent during effect.
Flag a: This is a direct attack (contact move). Flag b: The opponent can use Protect or Detect to protect itself from this attack. Flag e: This attack can be used with Mirror Move. Flag f: If the user holds a King's Rock or the like, the opponent may flinch if this attack succeeds.
Generation IV
| Type | Category | Power | Accuracy | PP | Effect Chance (%) | Target | Flags |
|---|---|---|---|---|---|---|---|
| NORMAL | Physical | 15 | 85 | 20 | 0 | Single non-user | abef |
{Multi-turn attack. If this attack is successful, the effect begins. Effect lasts for [three to six] rounds, including the current round. During effect, opponent cannot switch or flee, and at the end of every round except the last, opponent loses 1/16 of total HP. Effect ends when user is replaced or opponent is replaced or uses Rapid Spin. The effect is not reset when this or another multi-turn attack is used against opponent during effect.}
Flag a: This is a direct attack (contact move). Flag b: The opponent can use Protect or Detect to protect itself from this attack. Flag e: This attack can be used with Mirror Move. Flag f: If the user holds a King's Rock or the like, the opponent may flinch if this attack succeeds.
