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Codes

Item Quantity Digits

Item Modifier Digits

Code

Item

Description

03 BRIGHTPOWDER Lowers the foe's accuracy. (HOLD)
07 BICYCLE A collapsible bike for fast movement.
08 MOON STONE Evolves certain kinds of POKéMON.
09 ANTIDOTE Cures poisoned POKéMON.
0A BURN HEAL Heals burned POKéMON.
0B ICE HEAL Defrosts frozen POKéMON.
0C AWAKENING Awakens sleeping POKéMON.
0D PARALYZ HEAL Heals paralyzed POKéMON.
0E FULL RESTORE Fully restores HP & Status.
0F MAX POTION Fully restores POKéMON HP.
10 HYPER POTION Restores POKéMON HP by 200.
11 SUPER POTION Restores POKéMON HP by 50.
12 POTION Restores POKéMON HP by 20.
13 ESCAPE ROPE Use for escaping from caves, etc.
14 REPEL Repels weak POKéMON for 100 steps.
15 MAX ELIXER Fully restores the PP of one POKéMON.
16 FIRE STONE Evolves certain kinds of POKéMON.
17 THUNDERSTONE Evolves certain kinds of POKéMON.
18 WATER STONE Evolves certain kinds of POKéMON.
1A HP UP Raises the HP of one POKéMON.
1B PROTEIN Raises the ATTACK of one POKéMON.
1C IRON Raises the DEFENSE of one POKéMON.
1D CARBOS Raises the SPEED of one POKéMON.
1E LUCKY PUNCH Ups critical hit ratio of CHANSEY.
1F CALCIUM Ups SPECIAL stats of one POKéMON.
20 RARE CANDY Raises level of a POKéMON by one.
21 X ACCURACY Raises accuracy. (1 BTL)
22 LEAF STONE Evolves certain kinds of POKéMON.
23 METALPOWDER Raises DEFENSE of DITTO. (HOLD)
24 NUGGET Made of pure gold. Sell high.
25 POKé DOLL Use to escape from a wild POKéMON.
26 FULL HEAL Eliminates all status problems.
27 REVIVE Restores a fainted POKéMON to 1/2 HP.
28 MAX-REVIVE Fully restores a fainted POKéMON.
29 GUARD SPEC. Prevents stat reduction. (1 BTL)
2A SUPER REPEL Repels weak POKéMON for 200 steps.
2B MAX REPEL Repels weak POKéMON for 250 steps.
2C DIRE HIT Ups critical hit ratio. (1 BTL)
2E FRESH WATER Restores POKéMON HP by 50.
2F SODA POP Restores POKéMON HP by 60.
30 LEMONADE Restores POKéMON HP by 80.
31 X ATTACK Raises ATTACK. (1 BTL)
33 X DEFEND Raises DEFENSE. (1 BTL)
34 X SPEED Raises SPEED. (1 BTL)
35 X SPECIAL Raises SPECIAL stats. (1 BTL)
36 COIN CASE Holds up to 9,999 game coins.
37 ITEMFINDER Checks for unseen items in the area.
39 EXP.SHARE Shares battle EXP.points. (HOLD)
3A OLD ROD Use by water to fish for POKéMON.
3B GOOD ROD A good ROD for catching POKéMON.
3C SILVER LEAF A strange, silver-colored leaf.
3D SUPER ROD The best ROD for catching POKéMON.
3E PP UP Raises max PP of a selected move.
3F ETHER Restores PP of one move by 10.
40 MAX ETHER Fully restores PP of one move.
41 ELIXER Restores PP of all moves by 10.
42 RED SCALE A scale from the red GYARADOS.
43 SECRETPOTION Fully heals any POKéMON.
44 S.S. TICKET A ticket for the S.S.AQUA.
45 MYSTERY EGG An EGG obtained from MR.POKéMON.
47 SILVER WING A strange, silver-colored feather.
48 MOOMOO MILK Restores POKéMON HP by 100.
49 QUICK CLAW Raises 1st strike ratio. (HOLD)
4A PSNCUREBERRY A self-cure for poison. (HOLD)
4B GOLD LEAF A strange, gold-colored leaf.
4C SOFT SAND Powers up ground-type moves. (HOLD)
4D SHARP BEAK Powers up flying-type moves. (HOLD)
4E PRZCUREBERRY A self-cure for paralysis. (HOLD)
4F BURNT BERRY A self-cure for freezing. (HOLD)
50 ICE BERRY A self-cure for burn. (HOLD)
51 POISON BARB Powers up poison-type moves. (HOLD)
52 KING'S ROCK May make the foe flinch. (HOLD)
53 BITTER BERRY A self-cure for confusion. (HOLD)
54 MINT BERRY A self-awakening for sleep. (HOLD)
55 RED APRICORN A red APRICORN.
56 TINYMUSHROOM An ordinary mushroom. Sell low.
57 BIG MUSHROOM A rare mushroom. Sell high.
58 SILVERPOWDER Powers up bug-type moves. (HOLD)
59 BLU APRICORN A blue APRICORN.
5B AMULET COIN Doubles monetary earnings. (HOLD)
5C YLW APRICORN A yellow APRICORN.
5D GRN APRICORN A green APRICORN.
5E CLEANSE TAG Helps repel wild POKéMON.
5F MYSTIC WATER Powers up water-type moves. (HOLD)
60 TWISTEDSPOON Powers up psychic-type moves. (HOLD)
61 WHT APRICORN A white APRICORN.
62 BLACKBELT Boosts fighting-type moves. (HOLD)
63 BLK APRICORN A black APRICORN.
65 PNK APRICORN A pink APRICORN.
66 BLACKGLASSES Powers up dark-type moves. (HOLD)
67 SLOWPOKETAIL Very tasty. Sell high.
68 PINK BOW Powers up normal-type moves. (HOLD)
69 STICK An ordinary stick. Sell low.
6A SMOKE BALL Escape from wild POKéMON. (HOLD)
6B NEVERMELTICE Powers up ice-type moves. (HOLD)
6C MAGNET Boosts electric-type moves. (HOLD)
6D MIRACLEBERRY Cures all status problems. (HOLD)
6E PEARL A beautiful pearl. Sell low.
6F BIG PEARL A big, beautiful pearl. Sell high.
70 EVERSTONE Stops evolution. (HOLD)
71 SPELL TAG Powers up ghost-type moves. (HOLD)
72 RAGECANDYBAR Restores POKéMON HP by 20.
75 MIRACLE SEED Powers up grass-type moves. (HOLD)
76 THICK CLUB A bone of some sort. Sell low.
77 FOCUS BAND May prevent fainting. (HOLD)
79 ENERGYPOWDER Restores POKéMON HP by 50. Bitter.
7A ENERGY ROOT Restores POKéMON HP by 200. Bitter.
7B HEAL POWDER Cures all status problems. Bitter.
7C REVIVAL HERB Revives fainted POKéMON. Bitter.
7D HARD STONE Powers up rock-type moves. (HOLD)
7E LUCKY EGG Earns extra EXP. points. (HOLD)
7F CARD KEY Opens shutters in the RADIO TOWER.
80 MACHINE PART A machine part for the POWER PLANT.
82 LOST ITEM The POKé DOLL lost by the COPY CAT.
83 STARDUST Pretty, red sand. Sell high.
84 STAR PIECE A hunk of red gem. Sell very high.
85 BASEMENT KEY Opens doors.
86 PASS A ticket for the MAGNET TRAIN.
8A CHARCOAL Powers up fire-type moves. (HOLD)
8B BERRYJUICE Restores POKéMON HP by 20.
8C SCOPE LENS Raises critical hit ratio. (HOLD)
8F METAL COAT Powers up steel-type moves. (HOLD)
90 DRAGON FANG Powers up dragon-type moves. (HOLD)
92 LEFTOVERS Restores HP during battle. (HOLD)
96 MYSTERYBERRY A self-restore for PP.
97 DRAGON SCALE A rare dragon-type item.
98 BERSERK GENE Boosts ATTACK but causes confusion.
9C SACRED ASH Fully revives all fainted POKéMON.
9E FLOWER MAIL Flower-print MAIL. (HOLD)
A3 LIGHT BALL An odd, electrical orb. (HOLD)
A7 NORMAL BOX Open it and see what's inside.
A8 GORGEOUS BOX Open it and see what's inside.
A9 SUN STONE Evolves certain kinds of POKéMON.
AA POLKADOT BOW Powers up normal-type moves. (HOLD)
AC UP-GRADE A mysterious box made by SILPH CO.
AD BERRY A self-restore item (10HP, HOLD)
AE GOLD BERRY A self-restore item (30HP, HOLD)
AF SQUIRTBOTTLE A bottle used for watering plants.
B2 RAINBOW WING A mystical feather of rainbow colors.
B4 BRICK PIECE A rare chunk of brick.
B5 SURF MAIL LAPRAS-print MAIL. (HOLD)
B6 LITEBLUEMAIL DRATINI-print MAIL. (HOLD)
B7 PORTRAITMAIL MAIL featuring the holder's likeness.
B8 LOVELY MAIL Heart-print MAIL. (HOLD)
B9 EON MAIL EEVEE-print MAIL. (HOLD)
BA MORPH MAIL DITTO-print MAIL. (HOLD)
BB BLUESKY MAIL Sky-print MAIL. (HOLD)
BC MUSIC MAIL NATU-print MAIL. (HOLD)
BD MIRAGE MAIL MEW-print MAIL. (HOLD)

Pokéball Modifier Digits

Code

Item

Description

01 MASTER BALL The best BALL. It never misses.
02 ULTRA BALL A BALL with a high rate of success.
04 GREAT BALL A BALL with a decent success rate.
05 POKé BALL An item for catching POKéMON.
9D HEAVY BALL A BALL for catching heavy POKéMON.
9F LEVEL BALL A BALL for lower level POKéMON.
A0 LURE BALL A BALL for POKéMON hooked by a ROD.
A1 FAST BALL A BALL for catching fast POKéMON.
A4 FRIEND BALL A BALL that makes POKéMON friendly.
A5 MOON BALL A BALL for MOON STONE evolvers.
A6 LOVE BALL For catching the opposite gender.
B1 PARK BALL The Bug-Catching Contest BALL.

TM Modifier Digits

XX

TM

Name

Description

71 TM01 DYNAMICPUNCH An attack that always confuses.
72 TM02 HEADBUTT An attack that may make opponent flinch.
73 TM03 CURSE Works differently for ghost-types.
74 TM04 ROLLOUT Attacks 5 turns with rising power.
75 TM05 ROAR Scares wild foes to end battle.
76 TM06 TOXIC A poison move with increasing damage.
77 TM07 ZAP CANNON An attack that always paralyzes.
78 TM08 ROCK SMASH An attack that may lower DEFENSE.
79 TM09 PSYCH UP Copies the foes stat changes.
7A TM10 HIDDEN POWER The power varies with the POKéMON.
7B TM11 SUNNY DAY Boosts fire type moves for 5 turns.
7C TM12 SWEET SCENT Reduces the foe's evasiveness.
7D TM13 SNORE An attack useable only while asleep.
7E TM14 BLIZZARD An attack that may freeze the foe.
7F TM15 HYPER BEAM 1st turn: Attack 2nd turn: Rest.
80 TM16 ICY WIND An icy attack that lowers SPEED.
81 TM17 PROTECT Foils attack that turn. It may fail.
82 TM18 RAIN DANCE Boosts water-type attacks for 5 turns.
83 TM19 GIGA DRAIN Steals 1/2 of the damage inflicted.
84 TM20 ENDURE Always leaves at least 1HP.
85 TM21 FRUSTRATION An attack based on lack of loyalty.
86 TM22 SOLAR BEAM 1st turn: Prepare 2nd turn: Attack.
87 TM23 IRON TAIL An attack that may reduce DEFENSE.
88 TM24 DRAGONBREATH A strong breath attack.
89 TM25 THUNDER An attack that may cause paralysis.
8A TM26 EARTHQUAKE Tough but useless vs. flying foes.
8B TM27 RETURN An attack that is based of loyalty.
8C TM28 DIG 1st turn: Burrow 2nd turn: Attack.
8D TM29 PSYCHIC An attack that may lower SPCL. DEF.
8E TM30 SHADOW BALL An attack that may lower SPCL. DEF.
8F TM31 MUD-SLAP Reduces the foes accuracy.
90 TM32 DOUBLE TEAM Heightens evasiveness.
91 TM33 ICE PUNCH An icy punch. May cause freezing.
92 TM34 SWAGGER Causes confusion and raises ATTACK.
93 TM35 SLEEP TALK Randomly attacks while asleep.
94 TM36 SLUDGE BOMB An attack that may poison the foe.
95 TM37 SANDSTORM Inflicts damage every turn.
96 TM38 FIRE BLAST An attack that may cause a burn.
97 TM39 SWIFT An attack that never misses.
98 TM40 DEFENSE CURL Heightens the users DEFENSE.
99 TM41 THUNDERPUNCH An electric punch. It may paralyze.
9A TM42 DREAM EATER Steals HP from a sleeping victim.
9B TM43 DETECT Evades attack that turn. It may fail.
9C TM44 REST Sleep for 2 turns to fully recover.
9D TM45 ATTRACT Makes the opposite gender infatuated.
9E TM46 THIEF An attack that may steal a held item.
9F TM47 STEEL WING Stiff wings strike the foe.
A0 TM48 FIRE PUNCH A fiery punch. May cause a burn.
A1 TM49 FURY CUTTER Successive hits raise power.

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