Please enjoy the UPC, your source for Pokemon info. http://upokecenter.com/ or http://upokecenter.dreamhosters.com/ leads to this site.
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Latest Articles and Updates
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Rule Components -
Peter O. -
Sun, May 13, 2012 (14:49:34 -0400)Expanded the Battle Rules with a list of “rule components” used in Pokemon rules, such as the so-called “item clause” and “sleep clause”. Mix and match different rules to create your own rules for Pokemon battles. Here’s a sample ruleset: All Pokemon with Pokedex numbers 152 through 248 are allowed. Six Pokemon enter the tournament. [...]
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Random Matchups and the Global Battle Union -
Peter O. -
Thu, May 03, 2012 (16:02:35 -0400)A new page on Random Matchups was added. http://www.upokecenter.com/games/bw/gbu.php
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Comparative Item List Added, for All Generations -
Peter O. -
Sun, Apr 29, 2012 (20:04:19 -0400)I’ve added a new page that consolidates all the descriptions for battle-relevant items in generations 2 through 5. Here you can conveniently compare how each item works in different Pokemon versions. http://www.upokecenter.com/data/items.php Please let me know if information about Pokemon items is incorrect or incomplete.
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How are ratings calculated in GBU Random Matchups? -
Peter O. -
Sat, Apr 28, 2012 (10:10:17 -0400)Pokémon Black Version and White Version include a feature called Random Matchups, where players can battle others from anywhere in the world via Wi-Fi. In Rating Mode, each player has a rating, which starts at 1500 and goes up or down depending on which opponents the player played against and the outcome of each battle. [...]
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Ornery vs. Gemein -
Peter O. -
Thu, Apr 26, 2012 (15:37:33 -0400)Just a realization. ordinary (common) evolved to “ornery” (mean-spirited) But German gemein (common) remains gemein (mean, mean-spirited) Is this a coincidence?
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Battle Arcade mechanics page added -
Peter O. -
Sun, Apr 22, 2012 (15:51:38 -0400)Added a page on the game mechanics used in the Battle Arcade (part of generation 4′s Battle Frontier) at: http://upokecenter.com/games/dp/guides/battlearcade.php
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The URL Scheme of the UPC Pokédex -
Peter O. -
Sat, Mar 24, 2012 (12:29:55 -0400)The Pokédex ( http://upokecenter.com/dex/ ) accepts the following URL parameters: lang, the language of the Pokédex’s page. Valid values are en, fr, es, de, it, and ja. version, the version of Pokemon associated with the information, such as white, red, firered, and diamond. view, which is optional and can be one of the following: search, [...]
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Chatter filtering function -
Peter O. -
Mon, Feb 20, 2012 (01:37:40 -0500)For more information on how the Pokemon move Chatter causes confusion, see these links from my site: Gen. 4: Here Gen. 5: Here
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Ruby: Generating random numbers with different probabilities -
Peter O. -
Sun, Feb 19, 2012 (20:27:43 -0500)The following code, LoadedDie, allows you to generate random numbers where the chance of each value occuring is different. class LoadedDie # Initializes a new loaded die. Probs # is an array of numbers indicating the relative # probability of each choice relative to all the # others. For example, if probs is [3,4,2], then [...]
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.NET: PBKDF2-SHA256 -
Peter O. -
Mon, Feb 13, 2012 (02:30:15 -0500)As a followup to the Secure Password Storage article, here is a .NET implementation of PBKDF2 using SHA256 (Rfc2898DerivedBytes uses PBKDF2-SHA1, where the underlying hash algorithm unfortunately is not configurable. It’s in the public domain. using System; using System.Security.Cryptography; namespace PeterO { public class PBKDF2Sha256 { byte[] password; byte[] salt; public PBKDF2Sha256(byte[] password, byte[] salt){ [...]
Contents
- Black/White
- Mystery Dungeon 2
- Diamond/Pearl
- Various notes
- Berries and Poffins
- Battle Factory
- Battle Arcade
- Battle Castle
- Safari Zone
- Pokémon Super Contest
- Finding IVs and EV Training (informative)
- Performance and Aprijuice
- Performance Values
- Attack List
- Attack Explanations
- Abilities
- Damage Calculation
- Attack Timing Process
- Held Items
- Inherent Stats
- Trainer List - Diamond/Pearl
- Trainer List - Platinum
- Trainer List - HeartGold/SoulSilver
- Battle Tower Pokémon - Diamond/Pearl Version
- Battle Tower Trainers - Diamond/Pearl Version
- Battle Hall Pokémon - Platinum/HeartGold/SoulSilver Version
- Battle Frontier Pokémon - Platinum/HeartGold/SoulSilver Version
- Pal Park Areas and Scores
- Battle Frontier Trainers - Platinum/HeartGold/SoulSilver Version
- Super Contest Themes
- Starting Stats for Eggs at Level 1 (informative)
- Safari Zone Pokémon
- Mystery Dungeon
- Stats and Other Values
- Stats by Level
- Stats for all Pokémon
- IQ and Gummis
- Base Experience
- List of Dungeons
- Dungeon Floor Data
- Items Found in Dungeons
- Items Found in Dungeons (detailed)
- Pokémon Found in Dungeons
- Floor Tiles
- Move List
- Damage Calculation
- Accuracy Check
- Status Conditions
- Abilities
- Various notes
- Timing notes
- Money
- Recruiting
- SOS Mail to A-OK Mail Converter
- Wonder Mail Generator
- SOS Mail Generator
- Quiz-Taking Aid
- Items
- Reward Items
- Moves Learned
- Quiz Questions
- Passwords
- Flavor Text
- Dialogue
- Emerald
- Ruby/Sapphire
- Various information
- Glossary
- Inherent Stats
- Shadow Pokémon and Shadow Moves
- Rareness and Base EXP
- Experience Table
- Trainers
- Catch Rate Formula
- Locations (Ruby version)
- Locations (Sapphire version)
- Locations (Emerald version)
- Berries, Berry Blender and Pokéblocks
- Pokémon Contest
- Battle Tower
- Pokéblock Generator
- Attack List
- Attack Explanations
- Abilities
- Damage Calculation
- Attack Timing Process
- Held Items
- Pokémon Battle System Implementation
- Guides
- Comparative Item List
- Special Methods for Obtaining Pokémon
- Pokémon Battle Rules
- Pokémon move legality checker
- Pokémon move legality checker (Gen. 1 and 2)
- Pokémon move legality checker (Q and A format)
- Pokémon move legality checker (Q and A format GB)
- Pokémon stat calculator
- Pokédex Data Extraction Web Service
- Pokémon Locations
- Graphics Compression in Pokémon Red/Blue (C Source Code)
- Red/Green/Blue Version
- Yellow Version
- Gold/Silver Version
- Crystal Version
- Ruby/Sapphire Version
- FireRed/LeafGreen Version
- Emerald Version
- Diamond/Pearl Version
- Platinum Version
- HeartGold/SoulSilver Version
- Red/Green/Blue/Yellow Version
- Gold/Silver/Crystal Version
- GBA Versions
- Mystery Dungeon
- Diamond/Pearl Version
- Red/Blue
- Gold/Silver
- Breeding Guide
- Stats, DVs, and Stat Experience
- Experience
- Inherent Stat Chart
- Headbutt
- Attacks
- Attack Explanations
- Attack Timing Process
- Held Items
- Catch Rate Formula
- Magikarp's Length Formula
- Attacks
- Attacks Learned, by Pokémon
- GS Attack Xref List (accurate)
- Stat Calculator
- Move Checker
- Various Notes
- Mystery Gift
- Gold/Silver Trainers
- Crystal Trainers
- Resetting the System Time
- Projects
- Pomono and Poprop
- Pokemon Fonts
- Pokemon Custom Menu
- C Source code for bitmaps.
- C Source code for various things; item arrays, matrices, etc.
- C Source code for utility libraries (combines the previous 2 packages into one file.)
- My work on an Efficient XML Interchange parser
- My mobile device detection script
- Demo
- Demo
- Sudoku
- Data fuzzer
- File shredder
- Game Listing
- Contact Me